module GLX.Constants where import Data.Int #include "GL/glx.h" data Attribute = BufferSize Int32 | Level Int32 | RGBA | DoubleBuffer | Stereo | AuxBuffers Int32 | RedSize Int32 | GreenSize Int32 | BlueSize Int32 | AlphaSize Int32 | DepthSize Int32 | StencilSize Int32 | AccumRedSize Int32 | AccumGreenSize Int32 | AccumBlueSize Int32 | AccumAlphaSize Int32